(UE4) Tanya Character Uncen
Video: https://youtu.be/BoJ1530F9-Y
Market (censored): https://unrealengine.com/marketplace/en-US/slug/tanya-character
6 hair types
6 outfits
2 shoes
22 face morphs, including elf ears and vampire teeth.
Also included: earrings, necklace, jacket, skirt. Hairs and dress have cloth simulation. Simple make-up.
Simple ingame customization.
You can use separated parts (seams can be visible) or combined meshes (no seams, but hair still needs to be added in the BP, unless you want her bald) for your Blueprints.
Animation list:
Stand Pose Default
Model Stand Pose 1
Model Stand Pose 2
Model Stand Pose 3
Model Stand Pose 4
Run
Sprint
Dance
Features:
Scaled to Epic Skeleton: Yes, you can retarget and apply any Epic's mannequin Animation
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 1
Polygon Counts: 60 - 117305
LODs: 1-2 levels (custom)
Texture Resolutions: 512 - 8192
Number of Animations: 8
Animation Types: In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes:
1) In in game customization, all saturation values (S letter) is reversed: left position is 1 and right is 0
2) Dress and skirt do not work together.